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Boston Dynamics

Boston Dynamics shows the new Atlas hand: 13 degrees of freedom and no pinky

Boston DynamicsRobotics

Four fingers, one actuator type, touch sensors on the fingertips and palm, a load of over 100 pounds. The pinky is gone because the CTO asked the team to tape their two small fingers together for a day and report what they could not do. Per IEEE Spectrum, the goal now is how to make 100,000 of these hands a year.

In short
  • Degrees of freedom grow from 7 to 13; the fingers can splay. Built for accurate simulation and reinforcement learning, so policies move from the simulator to the real world.
  • Trigger grasps: drills, power torque drivers, grinders, nail guns, welding torches. A loaded minifridge of over 100 pounds, per the company.
  • Alberto Rodriguez, director of robot behavior, to IEEE Spectrum: hands are a ruthless design trade-off, you are always giving up on something.
Checked on2 October 2026Responsible editorTsvetelin IvanovHow we workMethod · Corrections

Tape your pinky to your ring finger and live like that for a day. That is what the CTO of Boston Dynamics asked his team to do, and out of their report at the end of the experiment came a hand with no pinky.

The facts: Boston Dynamics published "Robot Hands for Modern AI and Real Work" on its blog, a new address in its sitemap as of 1 October 2026, and IEEE Spectrum wrote on the same date that Boston Dynamics was announcing it that day. The new generation hand for the Atlas humanoid has 13 degrees of freedom against 7 in the previous one, four fingers (three plus a thumb) that can splay, a single actuator type for all joints, no cables crossing joints, direct drive with a backdrivable transmission, and dense pressure sensors over the fingertips and palm. Per the company, the robot carries a loaded minifridge of over 100 pounds (over 45 kg), and the hand is designed for trigger grasps: drills, power torque drivers, grinders, nail guns and welding torches. It is built to simulate accurately, so that policies are learned with reinforcement learning and move from the simulator to the real world. The pinky was dropped after the CTO asked the team to tape their pinky and ring finger together for a day; the conclusion was that the extra motion does not justify the complexity. Per IEEE Spectrum, Alberto Rodriguez, director of robot behavior, says: "Hands are a ruthless design trade-off. There's no way around it, you're always giving up on something", and the work now is what has to change in the fine details of the design "if we want to make 100,000 of these hands a year".

Anyone who has built a stage knows this conversation. You could put in ten effects. You put in the three the audience will see, because the other seven are cables, weight and things that break right in the middle of the show.

The same arithmetic is done here, with fingers. One more finger means three more actuators, more volume, more points of failure and a more expensive hand. For a robot meant to sell in volume, that decides it.

The fine print is elsewhere: one actuator type for every joint. It is not for elegance. The factory makes one part and swaps it as a module. The 100,000 a year that Rodriguez mentions to IEEE Spectrum makes no sense without a part like that.

Four fingers, one kind of motor, one part to replace.

The 100-pound fridge is the company's number; we did not lift it. What the hand can do outside the demo will show in the Georgia plant, where a drill trigger gets pulled a thousand times a shift.

The visual is generated code art. No third-party images.
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Sources
Official primary source
→Boston Dynamics - Robot Hands for Modern AI and Real Work, 01.10.2026
Media confirmation
→IEEE Spectrum - Atlas Robot's New Hand May Outperform Humanlike Designs, 01.10.2026
Original: https://wearecoded.com/en/articles/boston-dynamics-atlas-raka-13-stepeni.html
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